FAQ Update – August 9, 2009
The following is a little bit more detailed information about the Tekkenomics Tekken 6 FAQs that will be released sometime after the console release on October 27, 2009.
Hidden Moves FAQ
This FAQ will not change much from what it has been in the past. It will continue to focus on moves for every fighter that is not listed in their in-game move lists. It might also contain a list of special moves, such as the new item moves mechanic and possibly the new bound moves mechanic. This FAQ will focus more on Hidden Moves, and unrelated information will be moved to the Tekken 6 General FAQ.
The way that I wrote the Tekken 5 Combo FAQ took up too much of my free time because I kept going back to add more stuff. So, the Tekken 6 Combo FAQ will contain fewer combos for each launcher. My goal for this FAQ is to include just about every juggle launcher/starter and to add a maximum of possibly 10 combos per launcher. The combos listed will be different enough for you to get an idea of the different options that you have available, and will hopefully help you to create your own combos. This FAQ will also cover the new bound system.
This FAQ will cover the same material covered in the Tekken 5 version. It will contain a list of customization items for each fighter, as well as a list of customized outfits. I might also include a list of the items moves (moves that grant special moves and abilities when equipped).
This FAQ will cover the same material as the Tekken 5 version. It will list the pre-match, post-match, and in-game taunts for each fighter.
This FAQ is essentially a continuation and expansion of the Tekken 5 General FAQ written by Drake the Demon. The Tekken 6 version will contain information currently covered in the Tekken 5 version, plus much more. Information that I probably would have added to my Hidden Moves FAQ, but didn’t really fit in there, will be added here.
I will be using the material from my Tekken 5 and Dark Resurrection FAQs to write the FAQS to Tekken 6. Everything from T5 and T5DR will need to be verified that it still exists within Tekken 6 before it is added, so the first couple of versions will probably not contain much information.
Wild Man X