FAQ Update – October 6, 2009
The following FAQs have been updated this week and should be available at faqs.tekkenomics.com within a few days:
Tekken 5: Dark Resurrection Wild FAQ Version 4.10
Legend
– Made some notation changes
– Added some alternative notations
Combo List
– Added combos for Yoshimitsu
– Made correction for Feng, Sergei
Customized Outfits
– Added outfit for Armor King, Jack-5, Jin
Other
– Minor fixes/changes
Tekken 5 Combo FAQ Version 4.10
Legend
– Made some notation changes
– Added some alternative notations
Combo List
– Added combos for Bryan, Hwoarang
– Made correction for Feng
Other
– Minor fixes/changes
Tekken 5 Hidden Moves FAQ Version 3.70
Legend
– Made some notation changes
– Added some alternative notations
Sample Combos / Juggles
– Made correction for Steve
Other
– Minor fixes/changes
Tekken 5 Game System & General FAQ Version 2.10
Renamed FAQ to “Game System & General FAQ” from “Game System & General Moves”
NEW SECTION
– Added “Legal Stuff” and “About Tekkenomics” sections
Legend
– Made some notation changes
Other Stuff
– Added more links
Other
– Changed “UPDATED” to “UPDATE”
– Minor changes and typo fixes
Other
I was originally planning to add a new section called “Fighter Stances” to the T5 and T5DR FAQs that lists all of the different ways to get into each fighter’s different stances (for those that have stances). Seeing that the Tekken 6 console release is now only 3 weeks away and I haven’t really put much effort into finishing this new section, there is a good chance that I won’t include this in the T5 and T5DR FAQs, but will eventually add it to the “Tekken 6 Game System and General FAQ”. Killzone 2, inFamous, Battlefield 1943, Resident Evil 5, and the Uncharted 2 Beta mixed with laziness and procrastination are to blame :).
In Tekken 6 news, I have already started putting together the skeletons (or layout) for the Tekken 6 FAQs, which will help shave some time off releasing those FAQs after the Tekken 6 Move Lists have been completed.
Later,
Wild Man X